BrightAuthor:connected
...
Presentation
Commands & Conditional Targets
Set Panel Output
6min
this section has an accompanying tutorial video configures the led output of an attached usb device (bp200, bp900, or blc400) if you're connecting a single bp/blc device to a player, use the "a" version of the device (e g "bp900a") if you plan to connect multiple bp/blc devices to a player, see use usb button panels docid\ ydeh8qocvkymgj2kdxn7l to learn more about using the a, b, c enumerations bp900/bp200 button number select a single button led to affect, or select all to affect all button leds on the board action select one of the following actions off disables an output that was previously set on the button led(s) this action does not disable the default lighting effect that occurs when a button is pressed on displays a solid pattern fast blink displays a quick flashing pattern medium blink displays a moderate flashing pattern slow blink displays a slow flashing pattern blc400 you cannot use multiple blc commands to simultaneously trigger multiple led patterns (e g a breathe effect on channel a and a marquee effect on channel b) blc commands that belong to the same event/state will trigger in descending order at slightly offset intervals intensity triggers each channel at the specified intensity specifying a time of zero causes the channel(s) to reach that intensity immediately, while a non zero value causes them to ramp up over the specified interval tip to turn off a channel, set the intensity to zero blink triggers each channel at a fast , medium , or slow speed breathe causes a channel to ramp up from the specified min to the specified max intensity over the specified time interval the channel(s) will then ramp down to the specified min over the same time interval strobe triggers each channel in short bursts at maximum intensity the time parameter specifies how frequently the channel(s) will trigger; values greater than 1000ms will default to 1000ms marquee triggers each channel in succession you will need to specify the marquee type loop cycles through the channels (a b c d) continuously back and forth cycles from a to d to a (a b c d c b a) continuously play once performs a singe cycle through the channels (a b c d) random cycles through the channels in continuous random order (e g c a d b a d c b d b c a) you will also need to specify the pattern timing for marquee effects hard on/off channels can only be off or at full brightness, without transitions the on time specifies how long each channel remains at full brightness, while the off time specifies the interval between one channel turning off and the next turning on smooth delay after completing its on time , a channel will decrease in brightness until it turns off completely then, once the off time has transpired, the next channel will increase in brightness to full intensity smooth full overlap the current channel decreases in brightness only when the next channel has reached full brightness smooth partial overlap the current channel decreases in brightness while the next channel simultaneously increases in brightness (i e the rate of increase and decrease are inversely proportional) for the "smooth" options, the ramp up and ramp down intervals are fixed at approximately 20 percent of the on time