Player Entity (2022/06)
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All Player entities are structured as follows:
entity:
- Id int read-only: A unique identifier for the player instance
- Serial string read-only: The player serial number
- Model string read-only: The model name and suffix (see Player Models Enumeration (2022/06)Player Models Enumeration (2022/06))
- Family PlayerFamily read-only: The model family of the player (see Player Family Enumeration (2022/06)Player Family Enumeration (2022/06))
- RegistrationDate DateTime read-only: A UTC timestamp indicating when the player instance was registered. See DateTime for more information about this data type.
- LastModifiedDate DateTime read-only: A UTC timestamp indicating when the player instance was last modified. See DateTime for more information about this data type.
- Settings PlayerSettings read-write: Returns the Player Settings Entity
- Status PlayerFullStatus read-only: Returns the Player Full Status Entity
- Subscription PlayerSubscription read-only: Returns the Player Subscription Entity
- TaggedGroups TaggedGroupInfo[] read-only:
- Id int read-only: The unique identifier for the tagged group
- Name string read-only: The name of the tagged group
- Tags Dictionary<string, string> read-write: An object where each property and its value represents a tag that must be assigned to the content file being uploaded. Each property value must be formatted as follows: "<value_type>::<tag_type>.<tag_key>":"".
- Permissions Permission[] read-write: The device permissions entity. See the Permission Entity.