Player Subscription Entity (2022/06)
0 min
All Player Subscription entities are structured as follows:
entity:
- Id int read-only: The unique identifier for the subscription instance
- Device DeviceInfo read-only:
- Id int read-only: The unique identifier for the player
- Serial string read-only: The serial number of the player
- Type PlayerSubscriptionType read-only: Whether the network is "Content" or "Control"
- ActivityPeriod TimeSpan read-only: The time span during which the subscription has been active. See TimeSpan for more information about this data type.
- Status DeviceSubscriptionStatus read-only: Either "Active", "Suspending", or "Suspended"
- CreationDate DateTime read-only: The creation date of the subscription. See DateTime for more information about this data type.
- ActivationDate Nullable<DateTime> read-only: The date on which the subscription was activated, if available. See DateTime for more information about this data type.
- SuspensionDate Nullable<DateTime> read-only: The date on which the subscription was suspended, if available. See DateTime for more information about this data type.
- ExpirationDate Nullable<DateTime> read-only: The date on which the subscription will expire, if available. See DateTime for more information about this data type.
- LastModifiedDate DateTime read-only: The last date on which the subscription was modified. See DateTime for more information about this data type.