---
title: GPIO Event
slug: legacy-docs/gpio-event
docTags: 
createdAt: 2025-03-11T06:56:07.599Z
---

:::hint{type="warning"}
This page / section pertains to **BrightAuthor Classic**, our legacy app. **BrightSign Author&#x20;**&#x69;s our latest app for managing content and players.

Development of BrightAuthor Classic has largely ceased and the app will eventually be deprecated and replaced with BrightSign Author.
:::

::Image[]{src="https://api.archbee.com/api/optimize/511c8QBH-VHiwWnyzIwUb/5oqzuuSOp8zvkGGphO8bH_gpio-icon.png" size="20" width="117" height="102" position="center" showCaption="false"}

The GPIO Event specifies the action that occurs when a specific GPIO button is pressed or input is received. By default, the playlist toolbar includes several GPIO buttons that you can use to define interactions.

- **Specify button number**: Specify the number of the GPIO button. These numbers also correspond to the 8 bi-directional pins on the GPIO connector. 
- **Trigger Event on Button**: Specify whether the event should trigger when the button is depressed (**Down**) or when it is released (**Up**). If you've selected **Down**, choose one of the following behaviors:
- **Press (First Touch)**: The event triggers the moment the button is depressed.
- **Press Continuous**: The event triggers the moment the button is depressed, then continues triggering at the specified intervals as long as the button is depressed.

:::hint{type="warning"}
The "button" numbers described above are not the same as GPIO "pin" numbers: Some pins act as power supply or ground, so they are not included in the button numbering scheme. See the [hardware manual](docId\:UYYJYeJ6qoJy1HKSbRlPu) associated with your player model to view a mapping of buttons to pins.
:::

