---
title: GPIO  Event
slug: author/gpio-event
docTags: 
createdAt: 2025-03-11T06:56:09.060Z
---

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The GPIO event triggers when a specific GPIO button is pressed or input is received. The playlist toolbar includes the different GPIO button numbers that you can use to define interactions. See [Use GPIO on Players](docId\:YDPhUp1VAStjmUoS_L7QH) for additional information.

- **Specify button number**: Specify the number of the GPIO button.
- **Trigger Event on Button**: Specify whether the event should trigger when the button is depressed (**Down**) or when it is released (**Up**). If you've selected **Down**, choose one of the following behaviors:
- **Press (First Touch)**: The event triggers once at the moment the button is depressed.
- **Press Continuous**: The event triggers the moment the button is depressed, then continues triggering at the specified **Repeat interval in milliseconds** as long as the button is depressed.

::Image[]{src="https://api.archbee.com/api/optimize/511c8QBH-VHiwWnyzIwUb/6qqhV_up5Ub8r36Dpmwm__screenshot-2025-01-13-at-32323-pm.png" size="90" width="1104" height="258" position="center" alt="Screenshot 2025-01-13 at 3.23.23 PM.png" showCaption="false"}

:::hint{type="warning"}
The "button" numbers described above are not the same as GPIO "pin" numbers: Some pins act as power supply or ground, so they are not included in the button numbering scheme. See the **Hardware Interfaces** section of the [hardware manual](http://docs.brightsign.biz/display/DOC/Hardware) associated with your player model to view a mapping of buttons to pins.
:::

