---
title: Add Plugins to Presentations
slug: author/add-plugins-to-presentations
docTags: 
createdAt: 2025-03-11T06:58:09.585Z
---

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This page / section pertains to BrightSign Author, our latest app for authoring and managing content and players. For the legacy BrightAuthor Classic app, refer to our [Legacy Docs](docId\:i5zF53DX56wdWDFHlRot1).
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See [https://github.com/brightsign/BrightAuthor-Plugins](https://github.com/brightsign/BrightAuthor-Plugins) for a repository of custom BrightScript plugins that extend the functionality of BrightSign Author as well as BrightAuthor Classic.

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Open a new or existing presentation.
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Go to **Presentation Settings** **> Support Content**.
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Click the **+** beside **Script Plugin** or **Parser Plugin**, depending on which type of script you want to upload. 
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Enter the script name in the **Script Plugin Name** or **Parser Plugin Name** fields. To find the object name of a script plugin:

- Open the plugin with a text editor and find the initialization function at the beginning of the script. It will begin with the line `Function [plugin]_Initialize(...) As Object`. See the highlighted text in the example image below.
- Find the "return" call at the end of this function. The returned object name must match the text in the **Script Plugin Name** field. Again, see the highlighted text in the image below.

![Screenshot 2024-05-01 at 10.37.10 AM.png](https://api.archbee.com/api/optimize/511c8QBH-VHiwWnyzIwUb/HKF5DTguZzwpvADn2iHX-_screenshot-2024-05-01-at-103710-am.png)
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Add the plugin:

- If you are a BrightSign Author Plus subscriber, upload the plugin under **Content > New Component** > **Upload Script** and add it to your Content Library. Then go to **Script Plugin Source > BSN Scripts** (for Script Plugin) or **Parser Plugin Source** **> BSN Parsers** (for Parser Plugin) to add it to the presentation.
- If you don't have access to BrightSign Author Plus, go to **Script Plugin Source > Local Script Plugin** (for Script Plugin) or **Parser Plugin Source > Local Parser Plugin** (for Parser plugin) to add a plugin locally. If the plugin source isn't available, confirm that the BrightScript site is uploaded to the **Content Library** under **Components > Scripts**. 
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